Instructors
Everything you need to build a lesson and put it in front of a class. These are written for teachers, not engineers — they assume you know your subject and your students, and nothing at all about software.
Instructor Tutorials
Start with the tour, then build a real lesson.
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Getting to Know Instructor Studio — a guided tour of every tool in the Studio, with something to try at each stop: writing and formatting panels, call outs, figures and equations, the glossary, ĀYŌDÈ Intelligence, questions and grading, programming challenges and the workbench, testing your own work, publishing and assigning. About an hour to read; no lesson required.
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Designing a Lesson to Master Prime Numbers — a full lesson for an introductory programming class: four teaching panels, a glossary, and a graded programming exercise that students write, test and submit from a workspace inside the lesson. About two hours to build; about forty-five minutes of class time to teach.
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All instructor tutorials — the section index, including how the two kinds of tutorial differ and how to use them.
Also worth reading
- Courses and Lessons — how courses, lessons, class sections, assignments and grades fit together. Worth reading first if the vocabulary is new to you.